In previous editions of Lightroom, there was a noticeable lag between when adjustments are made and when they are rendered in the preview image. I’ve been left waiting for minutes while Bridge loads up thumbnails of 300 RAW files. Having been using Adobe Bridge and the previous version of Lightroom to load thumbnail previews, the speed at which Lightroom generates large thumbnail previews of RAW images is impressive. In fact, Adobe claims that the speed will increase by 1000% in some computers.įor me, the increased speed is most notable in two instances: generating preview thumbnails and seeing changes (almost instantly) while editing. Thus, the switch to using GPU has dramatically increased Lightroom’s speed in rendering images during the edit process. While the CPU is made up of only a few core processors, your computer’s GPU is constructed from thousands of smaller cores, designed to handle multiple tasks at the same time, more efficiently. Previous editions of Lightroom relied on the computer’s central processing unit (or CPU). Perhaps the biggest change from previous versions of Lightroom comes with the program’s utilization of your computer’s graphics processing unit (or GPU) to render adjustments made while editing. Acquired through Adobe’s Creative Cloud, the program is known as Lightroom CC, while sold as a standalone as “Lightroom 6.” Either way, this latest version of Adobe’s image editing and organization software features a host of improvements and new features, especially for the underwater photographer, so let’s dive right in. Just to get this technicality out of the way, Lightroom 6 and Lightroom CC are the exact same program, just titled differently. And now, Adobe has unveiled Lightroom 6 and Lightroom Creative Cloud. Just a few weeks ago, Apple released the replacement for iPhoto/Aperture in the form of Photos OSX. It’s been quite the month for image editing software.
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